BP2AI - Unreal Blueprint to Text

Ai excels at text analysis but can't read visual Blueprint graphs efficiently at scale till now.

 

BP2AI solves this by converting Blueprint Logic and Data Flow into accurate AI-Readable Text,
enabling instant context transfer to AI Large Language Models under your control.

What is the BP2AI Translator?

A Precision Translator, Not a Code Generator.

✅ WHAT BP2AI IS:

  • Blueprint-to-text translator
  • Accurate logic & Data representation
  • Complete context provider for AI analysis
  • Works with any reasoning AI

❌ WHAT BP2AI IS NOT:

  • Automatic Blueprint node generator
  • Magic black box code fixer
  • Development decision maker
  • One-click conversion system

⚙️ How It Works ⚙️

BP2AI Translator reads your Blueprint execution & data flow—every node, data connection, logical branch—and converts it into structured text that gives AI complete context for informed analysis.

BLUEPRINT LOGIC FLOW Complex nested systems
BP2AI TRANSLATOR Converts to structured text
STRUCTURED TEXT OUTPUT Accurate Logic and Data Context
YOUR AI ANALYSIS WORKFLOW Your prompts + BP2AI context

Supercharge your Blueprint Workflow

and save Hours on...

Debugging                              

AI finds logical inconsistencies, edge cases, and architectural flaws
that are easy to miss in complex nested systems

  • Dramatically reduces debugging time
  • Identify logic inconsistencies instantly
  • Deep insights into complex & nested Blueprint flows
  •  Professional code review assistance

Documentation                      

Transform tedious manual documentation into efficient, AI-assisted technical specs that stay current with your logic

  • Transform any Blueprint into clear technical docs
  • Save hours on knowledge transfer materials
  • Automate documentation
  • Create onboarding materials for complex systems

C++ Refactoring                    

Get guided C++ conversion with architectural control. AI suggests implementations while you specify requirements and constraints.

  • AI-assisted Blueprint to optimized C++ conversion
  • Selective refactoring with precise control boundaries
  • Maintain exact logical equivalence

Output Overview

Flow Inspector

Navigate your Blueprint execution flow with interactive visual interface and targeted analysis capabilities.

Key Features:

Interactive Navigation - Click through complex nested functions with quick anchor links
Syntax Highlighting - Color-coded Blueprint elements for enhanced readability
Search & Filter - Find specific functions, events, or execution paths instantly
Focused Section Copying - Copy individual function definitions for targeted AI analysis or documentation
Collapsible Sections - Expand/collapse to focus on specific parts of your Blueprint logic

Perfect For:

Targeted Analysis - Copy specific functions to ask AI about individual components
Visual Navigation - Browse complex nested systems with clickable links
Focused Documentation - Generate docs for specific functions rather than entire systems

🔧 Technical Features & Accuracy 🔧

Complete Blueprint analysis with precise pin resolution and execution flow reconstruction

🔍 Core Analysis Engine

 

Advanced recursive tracing system that performs deep static analysis of Blueprint execution and data flow paths with cycle detection and context-aware processing.

 

 Recursive Pin Resolution (level depth adjustable)

Multi-level & Nested Function/Macro Crawling 

✓ Complex Symbolic Expression Tracing

✓ Complete Data Flow Mapping

Execution Path Reconstruction

⚡ Flow & Control Structures

 

Complete support for all Blueprint control flow patterns including branching, looping, sequencing, macros, and complex nested execution paths with accurate flow reconstruction.

 

 If/Then/Else Branching

 Switch Statements (Enum/String/Name/Int)

 Loop Constructs (For/ForEach/While)

 Execution Sequencing & Gates

 Macros (User & Engine) Pure & Impure Handling

 Collapsed Graphs

 

Feature Details

Branching & Switching 
✓ If/Then/Else nodes
✓ Switch on Enum/String/Name/Integer
✓ Complex conditional logic
✓ Branch condition evaluation

 

Loop Structures 
✓ For Loop
✓ For Loop with Break
✓ For Each Loop (+ Break/Reverse)
✓ While Loop
✓ Loop condition tracking

 

Flow Control 
✓ Sequence nodes
✓ Gate/MultiGate
✓ FlipFlop
✓ DoOnce/Do N
✓ Execution rerouting through Knots

 

Macro Systems
✓ User-defined macros
✓ Engine standard macros (IsValid, etc.)
✓ Pure vs Impure macro differentiation

 

Graph Structures
✓ Collapsed Graph nodes
✓ Function tunnels
✓ Macro instances
✓ Separate vs inline definition modes

 

Advanced Flow 
✓ Latent actions (Delay, AI MoveTo, etc.)
✓ Return statements
✓ Terminal execution points
✓ Complex nested sequences

 

📊 Functions & Event Handling

 

Multi-level graph analysis supporting functions, custom events, Blueprint interfaces, comprehensive event binding, and delegate systems with complete hierarchy traversal.

 

 Functions, Parent Function & Custom Events

 Blueprint Interfaces & Multi-Graph Dependencies

 Event Binding & Delegates

 Timeline Integration

 Input Events (Standard & Enhanced)

 Component & Actor Events

 

Feature Details

Branching & Switching 
✓ If/Then/Else nodes
✓ Switch on Enum/String/Name/Integer
✓ Complex conditional logic
✓ Branch condition evaluation

 

Loop Structures 
✓ For Loop
✓ For Loop with Break
✓ For Each Loop (+ Break/Reverse)
✓ While Loop
✓ Loop condition tracking

 

Flow Control 
✓ Sequence nodes
✓ Gate/MultiGate
✓ FlipFlop
✓ DoOnce/Do N
✓ Execution rerouting through Knots

 

Macro Systems
✓ User-defined macros
✓ Engine standard macros (IsValid, etc.)
✓ Pure vs Impure macro differentiation

 

Graph Structures
✓ Collapsed Graph nodes
✓ Function tunnels
✓ Macro instances
✓ Separate vs inline definition modes

 

Advanced Flow 
✓ Latent actions (Delay, AI MoveTo, etc.)
✓ Return statements
✓ Terminal execution points
✓ Complex nested sequences

 

🔢 Data Types & Math 

 

Comprehensive support for all Unreal Engine data types, containers, mathematical expressions, logical operations, and type conversions with accurate symbolic representation.

 

 All UE Primitive Types

 Core UE Structs (Vector, Rotator, etc.)

 Containers (Arrays, Maps, Sets)

 Custom Structs, GameplayTags & DataTables 

 Mathematical Expressions

 Logical & Comparison Operators

 

Feature Details

Primitive Data Types

✓ Boolean
✓ Byte
✓ Integer/Integer64
✓ Float/Double
✓ Name
✓ String
✓ Text
✓ Enum literals
✓ Object references

UE Core Structures

✓ Vector/Vector2D
✓ Rotator
✓ Transform
✓ LinearColor/Color
✓ Struct operations (Make/Break/Set Members)

Container Operations

✓ Array (Add/Remove/Find/Length/Get/Set)
✓ Map (Make/Find/Keys/Values)
✓ Set (Make/Add/Contains)
✓ Nested containers

 

Mathematical Operations

✓ Arithmetic (+/-/*/÷/%)
✓ Min/Max functions
✓ Increment/Decrement
✓ Vector math
✓ Complex expressions with precedence

Comparison & Logic

✓ Equality/Inequality (==, !=)
✓ Relational (<, >, <=, >=)
✓ Boolean logic (AND/OR/NOT/XOR)
✓ String comparisons (case sensitive/insensitive)

 

Advanced Data

✓ DataTable row access
✓ GameplayTag operations
✓ Type conversions (Bool↔Int/Float/String, etc.)
✓ Asset references
✓ Custom type handling

Use Cases

✅ PERFECT FOR:

  • Debugging complex nested systems
  • Code review and quality assurance workflows
  • Consistent technical documentation
  • Blueprint to C++ migrations 
  • Legacy system analysis and maintenance
  • Understanding inherited or complex Blueprint logic

❌ NOT FOR:

  • One-click Blueprint node generation
  • Black box "magic fix" solutions
  • Automated decision-making workflows
  • Non-Blueprint graph types (Anim, Material, PCG, Niagara)

📖 Effective Usage Guide 📖

Effective AI assistance requires two things:

Accurate context + guided prompts

BP2AI provides complete Blueprint context - You control the analysis through guided prompts and architectural requirements.


BP2AI Context ✓ + Your guided Prompts = Quality Results


For Debugging:

✅ "Analyze this ability system trace for edge cases in cooldown calculations and potential race conditions...."

❌ "Fix my Blueprint" (no context)

For Documentation:

✅ "Generate technical documentation following our team format: overview, key functions table, setup requirements, Quick Start...."

❌ "Document this" (no structure)

For C++ Conversion:

✅ "Convert to UE component with event delegates, no networking, optimized for local gameplay calculations....."

❌ "Make this C++" (no architectural guidance)


❓ FAQ 

Will AI understand my Blueprint logic correctly?

BP2AI provides accurate, structured Blueprint context in optimized markdown that AI can read and understand natively.

The formatting captures every node, connection, and execution path—giving AI the same complete context C++ files provide. 

This generates professional-grade analysis, but you should always review AI outputs and ask clarifying questions when needed—maintaining full control.

Why not just convert everything to C++ directly?

Automated generation typically fails for complex, production-scale logic.

BP2AI puts you one prompt away from customized solutions:
Comprehensive Blueprint context + your specific requirements = tailored C++ that fits your project perfectly.

You specify architecture and constraints—no unreliable black box automation.

Note: You could automate C++ generation by building custom pipelines that process BP2AI's structured text output.

Is the BP2AI Output reliable?

The Blueprint translation is accurate and comprehensive:
- Recursively resolves pin values across multiple operations
- Supports all Variable and Function Types
- Professional-grade accuracy (report issues for quick fixes)

Does this generate Blueprint nodes automatically?

No. BP2AI is a translation tool, not a generator. 
Workflow:   
Select Blueprint → BP2AI generates text → Paste to AI → Get AI assisted Logic, Data review & suggestions → You implement and control changes

BP2AI provides the context—you control the analysis, decisions, and implementation.
This ensures changes align with your project architecture and you make informed, deliberate modifications.

🚀 Get Started 🚀


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